Competition-first builder • v4.3.4

Create it in three decisions.

Who are you playing with? How much racing are you playing? How do you want to score it? Riders Up handles the rule sheet underneath.

Checking database…
01

Who are you playing with?

Choose the field.

This describes the people competing. It is separate from the races and scoring format.

Later: Team vs. Team will use the same event engine without changing what a Card, Slate, or Series means.
02

How much racing?

Choose the race scope.

Scope defines which races belong to this playable event.

CircuitMultiple scheduled Events across a meet, region, or theme.
ChampionshipA cumulative title/standings layer built from designated Events.
Circuit and Championship are parent competition layers, not single playable Events in v4.3.
03

How do you want to play?

Choose the game format.

These presets configure the bankroll, allowed wagers, play limits, payout caps, and lock rules.

Quick Bankroll applied. You can change any advanced setting before saving.
Future game modes: Pick’em and Survivor. They are intentionally not selectable until their scoring engines are implemented.
04

Event details

Name it and set the calendar.

Race Control still attaches the actual race records. The scope rules are validated before the Event can start.

Advanced RulesBankroll, wager limits, required plays, scoring, leaderboard, lock and payout capsOPEN
A

Bankroll

All bankrolls and wagers are mythical.

B

Wager rules

Straight bets settle from official $2 payouts.

Allowed bets
C

Scoring & locking

The server is the referee.

Tournament Style note: this is a Riders Up preset inspired by common mythical Win/Place contest mechanics; it is not an official NHC/NTRA ruleset. Hosts mark attached races Mandatory or Optional from Manage Event.
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